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本文实例为大家分享了python实现贪吃蛇游戏的具体代码,供大家参考,具体内容如下
新手自学python(简易贪吃蛇代码)
环境python3.7
刚刚大学毕业进入工作岗位,发现同事基本都会写py脚本,于是自学了一下,并写了一个简单的贪吃蛇代码,我觉得写的还是比较容易看懂,适合新手接触python。
# -*- coding: utf-8 -*- import tkinter as tk # 使用Tkinter前需要先导入 import tkinter.messagebox import pickle import random import time # 第1步,实例化object,建立窗口window window = tk.Tk() # 第2步,给窗口的可视化起名字 window.title('Greedy snake') # 第3步,设定窗口的大小(长 * 宽) # window.geometry('1004x504') # 这里的乘是小x # 第5步,创建一个主frame,长在主window窗口上 frame = tk.Frame(window, bg = 'blue', bd = 2, relief = tk.FLAT) frame.pack(side = 'left') #当前框架被选中,意思是键盘触发,只对这个框架有效 frame.focus_set() Labellist = [] #存放所有方块的label Blocklist = [] #存放背景方块的值 1:被占用 0:空闲 Snakelist = [] #存放snake的坐标 height = 15 width = 20 #snack前进方向 left = 0 right = 1 up = 2 down =3 pause = 0 start = 1 class App(tk.Frame): def __init__(self,master): self.window = master tk.Frame.__init__(self) master.bind('<Up>',self.Up) master.bind('<Left>',self.Left) master.bind('<Right>',self.Right) master.bind('<Down>',self.Down) master.bind('<p>',self.Pause) master.bind('<s>',self.Start) master.bind('<r>',self.Restart) self.Init_snake() #初始化界面方法 self.time = 1000 self.Onetime() def Up(self, event): if self.Istart: self.direction = up def Down(self, event): if self.Istart: self.direction = down def Left(self, event): if self.Istart: self.direction = left def Right(self, event): if self.Istart: self.direction = right def Init_snake(self): del Labellist[:] del Blocklist[:] del Snakelist[:] #初始化背景方块 LabelRowList = [] BlockRowlist = [] c = r = 0 for k in range(width*height): LN=tk.Label(frame,text = ' ', bg = 'black', fg = 'white', relief = tk.FLAT, bd = 4) LN.grid(row=r,column=c,sticky=tk.N+tk.E+tk.S+tk.W) LabelRowList.append(LN) BlockRowlist.append(0) c=c+1 if c>=20: r=r+1 c=0 Labellist.append(LabelRowList) Blocklist.append(BlockRowlist) LabelRowList = [] BlockRowlist = [] #初始化snake self.Istart = 0 self.direction = left self.direction_last = left self.overflag = 0 #snake head的初始位置 self.x = 7 self.y = 8 #snake tail的初始位置 self.x_tail = 7 self.y_tail = 10 Snakelist.append((7,8)) Snakelist.append((7,9)) Snakelist.append((7,10)) self.snakelen = len(Snakelist) Blocklist[self.x][self.y] = 1 Blocklist[self.x][self.y+1] = 1 Blocklist[self.x][self.y+2] = 1 Labellist[self.x][self.y].config(bg = 'green', relief = tk.RAISED) Labellist[self.x][self.y+1].config(bg = 'white', relief = tk.RAISED) Labellist[self.x][self.y+2].config(bg = 'white', relief = tk.RAISED) #初始化food self.food_x = random.randint(0,14) self.food_y = random.randint(0,19) while Blocklist[self.food_x][self.food_y] == 1: self.food_x = random.randint(0,14) self.food_y = random.randint(0,19) Blocklist[self.food_x][self.food_y] = 1 Labellist[self.food_x][self.food_y].config(bg = 'red', relief = tk.RIDGE) def Pause(self, event): self.Istart = pause def Start(self, event): self.Istart = start def Restart(self, event): self.Init_snake() def Onetime(self): #每1000ms做一次界面刷新 if self.Istart and self.overflag == 0: if (self.direction_last == down and self.direction == up )or(self.direction_last == up and self.direction == down )or(self.direction_last ==left and self.direction == right )or(self.direction_last ==right and self.direction == left ): self.direction = self.direction_last self.direction_last = self.direction x0 = self.x y0 = self.y if self.direction == left: if x0 == self.food_x and y0-1 == self.food_y: Labellist[x0][y0-1].config(bg = 'green', relief = tk.RAISED) Labellist[x0][y0].config(bg = 'white', relief = tk.RAISED) self.food_x = random.randint(0,14) self.food_y = random.randint(0,19) while Blocklist[self.food_x][self.food_y] == 1: self.food_x = random.randint(0,14) self.food_y = random.randint(0,19) Blocklist[self.food_x][self.food_y] = 1 Labellist[self.food_x][self.food_y].config(bg = 'red', relief = tk.RIDGE) self.snakelen += 1 Snakelist.insert(0,(x0,y0-1)) self.x = x0 self.y = y0 - 1 elif (x0>=0 and x0<height and y0-1>=0 and y0-1<width and Blocklist[x0][y0-1] == 0) or (self.x_tail == x0 and self.y_tail == y0 - 1): Blocklist[self.x_tail][self.y_tail] = 0 Labellist[self.x_tail][self.y_tail].config(bg = 'black', relief = tk.FLAT) Blocklist[x0][y0-1] = 1 Labellist[x0][y0-1].config(bg = 'green', relief = tk.RAISED) Labellist[x0][y0].config(bg = 'white', relief = tk.RAISED) del Snakelist[self.snakelen - 1] Snakelist.insert(0,(x0,y0-1)) self.x = x0 self.y = y0 - 1 self.x_tail = Snakelist[self.snakelen - 1][0] self.y_tail = Snakelist[self.snakelen - 1][1] else: tk.messagebox.showinfo(title = 'snake', message = 'game over!!!') self.overflag = 1 elif self.direction == up: if x0-1 == self.food_x and y0 == self.food_y: Labellist[x0-1][y0].config(bg = 'green', relief = tk.RAISED) Labellist[x0][y0].config(bg = 'white', relief = tk.RAISED) self.food_x = random.randint(0,14) self.food_y = random.randint(0,19) while Blocklist[self.food_x][self.food_y] == 1: self.food_x = random.randint(0,14) self.food_y = random.randint(0,19) Blocklist[self.food_x][self.food_y] = 1 Labellist[self.food_x][self.food_y].config(bg = 'red', relief = tk.RIDGE) self.snakelen += 1 Snakelist.insert(0,(x0-1,y0)) self.x = x0 - 1 self.y = y0 elif (x0-1 >=0 and x0-1<height and y0>=0 and y0<width and Blocklist[x0-1][y0] == 0) or (self.x_tail == x0-1 and self.y_tail == y0): Blocklist[self.x_tail][self.y_tail] = 0 Labellist[self.x_tail][self.y_tail].config(bg = 'black', relief = tk.FLAT) Blocklist[x0-1][y0] = 1 Labellist[x0-1][y0].config(bg = 'green', relief = tk.RAISED) Labellist[x0][y0].config(bg = 'white', relief = tk.RAISED) del Snakelist[self.snakelen - 1] Snakelist.insert(0,(x0 - 1,y0)) self.x = x0 - 1 self.y = y0 self.x_tail = Snakelist[self.snakelen - 1][0] self.y_tail = Snakelist[self.snakelen - 1][1] else: tk.messagebox.showinfo(title = 'snake', message = 'game over!!!') self.overflag = 1 elif self.direction == down: if x0+1 == self.food_x and y0 == self.food_y: Labellist[x0+1][y0].config(bg = 'green', relief = tk.RAISED) Labellist[x0][y0].config(bg = 'white', relief = tk.RAISED) self.food_x = random.randint(0,14) self.food_y = random.randint(0,19) while Blocklist[self.food_x][self.food_y] == 1: self.food_x = random.randint(0,14) self.food_y = random.randint(0,19) Blocklist[self.food_x][self.food_y] = 1 Labellist[self.food_x][self.food_y].config(bg = 'red', relief = tk.RIDGE) self.snakelen += 1 Snakelist.insert(0,(x0+1,y0)) self.x = x0 + 1 self.y = y0 elif (x0+1 >=0 and x0+1 <height and y0>=0 and y0<width and Blocklist[x0+1][y0] == 0) or (self.x_tail == x0+1 and self.y_tail == y0): Blocklist[self.x_tail][self.y_tail] = 0 Labellist[self.x_tail][self.y_tail].config(bg = 'black', relief = tk.FLAT) Blocklist[x0+1][y0] = 1 Labellist[x0+1][y0].config(bg = 'green', relief = tk.RAISED) Labellist[x0][y0].config(bg = 'white', relief = tk.RAISED) del Snakelist[self.snakelen - 1] Snakelist.insert(0,(x0 + 1,y0)) self.x = x0 + 1 self.y = y0 self.x_tail = Snakelist[self.snakelen - 1][0] self.y_tail = Snakelist[self.snakelen - 1][1] else: tk.messagebox.showinfo(title = 'snake', message = 'game over!!!') self.overflag = 1 elif self.direction == right: if x0 == self.food_x and y0+1 == self.food_y: Labellist[x0][y0+1].config(bg = 'green', relief = tk.RAISED) Labellist[x0][y0].config(bg = 'white', relief = tk.RAISED) self.food_x = random.randint(0,14) self.food_y = random.randint(0,19) while Blocklist[self.food_x][self.food_y] == 1: self.food_x = random.randint(0,14) self.food_y = random.randint(0,19) Blocklist[self.food_x][self.food_y] = 1 Labellist[self.food_x][self.food_y].config(bg = 'red', relief = tk.RIDGE) self.snakelen += 1 Snakelist.insert(0,(x0,y0 + 1)) self.x = x0 self.y = y0 + 1 elif (x0>=0 and x0<height and y0+1>=0 and y0+1<width and Blocklist[x0][y0+1] == 0) or (self.x_tail == x0 and self.y_tail == y0+1): Blocklist[self.x_tail][self.y_tail] = 0 Labellist[self.x_tail][self.y_tail].config(bg = 'black', relief = tk.FLAT) Blocklist[x0][y0+1] = 1 Labellist[x0][y0+1].config(bg = 'green', relief = tk.RAISED) Labellist[x0][y0].config(bg = 'white', relief = tk.RAISED) del Snakelist[self.snakelen - 1] Snakelist.insert(0,(x0,y0 + 1)) self.x = x0 self.y = y0 + 1 self.x_tail = Snakelist[self.snakelen - 1][0] self.y_tail = Snakelist[self.snakelen - 1][1] else: tk.messagebox.showinfo(title = 'snake', message = 'game over!!!') self.overflag = 1 self.after(self.time,self.Onetime) def Start_Stop(): app.Istart = 1 - app.Istart def Restart(): app.Restart(0) #主菜单 mainmenu = tk.Menu(window) window['menu'] = mainmenu #二级菜单:game gamemenu=tk.Menu(mainmenu) mainmenu.add_cascade(label='游戏',menu=gamemenu) gamemenu.add_command(label = '开始/暂停',command=Start_Stop) gamemenu.add_command(label = '重置',command=Restart) gamemenu.add_command(label = '退出',command=window.quit) app = App(window) window.mainloop()
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以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持。
标签:
python,贪吃蛇
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稳了!魔兽国服回归的3条重磅消息!官宣时间再确认!
昨天有一位朋友在大神群里分享,自己亚服账号被封号之后居然弹出了国服的封号信息对话框。
这里面让他访问的是一个国服的战网网址,com.cn和后面的zh都非常明白地表明这就是国服战网。
而他在复制这个网址并且进行登录之后,确实是网易的网址,也就是我们熟悉的停服之后国服发布的暴雪游戏产品运营到期开放退款的说明。这是一件比较奇怪的事情,因为以前都没有出现这样的情况,现在突然提示跳转到国服战网的网址,是不是说明了简体中文客户端已经开始进行更新了呢?
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